Tag Archives: allegiances

[WB 20k] The Empress’ Guardians

Guardians Logo

The Guardians are the ground forces of the Empire.

Why does an Empire bristling with super weapons capable of cracking planets open like eggs need an infantry? Because the Infantry Soldier is, and always will be, the ultimate weapon: You don’t use a meat cleaver to cut out a tumour you use a scalpel.

The average Guardian is far from this subtle but she’s the best the Empress can do. As most wars in the Empire are small counter insurgency affairs Guardians are taught to make the best of their shoddy equipment and fight like tigers whatever nasty scrape they fall into.

Tactically Guardians are about outshooting their enemies. All of their Favoured Weapons are Medium to long range and they gain an additional bonus for using them making them a really nasty bunch of heavily armed battle bitches.

[WB20k] Allegiances

Empire Logo

The Empire of Woman is rife with chaotic internal unrest.

As well as the ever present threat of Dissidents the various arms of the Empress’ government do not get on at all and often come to blows on a small scale in various secluded corners that go unwatched by the Quizzers (who often start these conflicts anyway!)

Warbands in Whore’s Blade 20,000 choose their Allegiance at the start of play.

Each Allegiance subtly changes the Warrior Creation process and applies unique tactical strengths and weaknesses to the Warriors in play making their battle plans highly varied.

The Core Rulebook covers the main human factions in play.

At some point I will get round to writing Alien Nations which shall detail the various Alien species and their politics (assuming they aren’t integrated into the Empire’s.)