I’ve been really tardy in getting on with things lately. Though the networking amongst the local gaming community has been useful I’ve been so knackered recently that I haven’t really had the time to get on with things.
However I intend to prioritise the following…
CID: This really needs finishing but I’m kind of stuck on the boring bit (Combat.) It should prove to be a winner and once done it will get me back in the game with a core game that’s NOTHING like anything I’ve done before.
Novel: Again stuck though strangely not on a boring bit. I’ll be sure to give Hattie the utterly insane story she deserves as soon as I can though.
Supplements: I may work on the Courtesans “Monster Manuals” (Eligible Gentlemen and Scandalous Ladies) as having a book chock full of pre-made admirers has obvious advantages.
Card Support: DriveThru Cards has been up for over a year and I still haven’t got round to doing something for it. Currently I’m thinking a “monopoly money” type thing for Courtesans or Doxy with a one use special ability on the filp-side much how the 2GMs 1Mic Crew use cards.
Miniatures:They exist !!!! Seriously though please consider getting one even if only a one off purchase. What I really should do is a new set of painted ones using my new and improved skills.
So once again sorry for my screwed up headspace and all it has done but I hope to be back on form soon.
With permission of Postmortem Studios, Kittiwake Classics will be releasing special Print Only Editions of the History Farce Games for wider distribution and to keep the series together in some form of coherancy.
The first of these will be Doxy: A Roleplaying Game of Sex and Skullduggery which should be hitting the virtual shelves very soon!
Engagement is all about the core of Wargaming: Killing shit!
Engagement begins with the Players taking it in turns to have Warriors declare their Targets.
These Engagements are resolved with Attack Challenges which are typically Aggression versus Aggression unless it is a base to base Melee Engagement in which case it is Grit versus Grit.
The Winner of the Challenge can use her Margin of Success to attempt to Inflict Injury or Close the distance to her Enemy.
Injury uses the tried and tested system from Doxy and Weird and Wonderful.
Cover is a simple bonus to Injury Resistance and Hidden Warriors have the option of making a Pop Up Attack for a bonus to the Attack Challenge.
Falling is treated as an Attack with a Margin of Success equal to the number of Floors fallen.