Some Wargamers I know get really pissed off at any suggestion there may be more to a game than plonking down some minis and shooting the shit out of each other for a couple of hours.
Others simply DEMAND you have a proper scenario with defined objectives and in some cases a fully-fledged back story.
It is as ever my duty to balance the demands of a diverse (though not large) fan base. Thus there are several ways to handle Missions in Whores Blade 20,000.
Fire Fight: Ignore the idea of objectives and just set up and shoot each other to Hell.
Basic Missions: A randomly selected simple Mission with objectives that affect your Opponents Courage Point store.
Black Ops: One Player assembles a Warband as normal whilst the other has a horde of Goons for them to get past in some kind of risky stupid mission. There will be a future Supplement dedicated to this form of play.
Full Scale War: Combining Goon Squads with heroic Warrior leaders for a full-scale Wargame. Again there will be a Supplemental Expansion of this.
One week since I started and I have a 3 finished Chapters!
Seriously this is just pouring out and that is a problem: Why? Because the promotional minis that inspired this game are still being sculpted, artists need their time and I really hate having nearly finished books lolling about on my hard drive waiting for a couple of pictures.
Thus Whores Blade 20,000 will be taking a backseat until Im a bit more secure in being able to do it the full justice it deserves.
Of course for me taking a backseat means Im cutting down on time spent on it. Not that it is being ignored!
I will of course post previews of what I have so far 🙂